A magician once sat alone in a sealed chamber, the sigil of a spirit drawn in fresh ink on calfskin parchment. The candle flame bent sideways though no draft moved. When the voice came, it spoke not from the air but from the edge of the circle, and it offered a single question: Where do you need to go?
A Seere is a Goetic spirit, the 70th spirit listed in the Ars Goetia, who appears as a beautiful man riding a winged horse and governs swift travel, the movement of objects, and the revelation of hidden events. He commands 26 legions of spirits and is counted among the Princes of Hell. His name is sometimes spelled Sear, Seir, or Seere, and he is one of the few Goetic spirits described as entirely willing to serve the conjurer without deception.
Meta Description

Seere is the 70th Goetic spirit, a Prince who governs swift travel and reveals hidden events. He rides a winged horse and serves willingly, commanding 26 legions.
What the Ars Goetia Actually Says About Seere

The primary source for Seere is the Ars Goetia, the first book of the Lemegeton or Lesser Key of Solomon, a grimoire compiled in the 17th century but drawing on earlier medieval and Renaissance magical traditions. The text describes Seere as:
“The Seventieth Spirit is called Seere. He appeareth in the form of a Beautiful Man, riding upon a Winged Horse. His Office is to go and come, and to carry or bring anything from one place to another, and to cause all things to be carried or brought, and to be swift of going and coming. He also bringeth to pass all sudden things, and is a Prince of an Honorable and Mighty Power. He governeth 26 Legions of Spirits.”
That is the entirety of his description in the original text. No elaborate mythology, no long list of powers, no warnings about deception. The brevity is itself a clue: Seere is a specialist, and his specialization is speed.
The sigil of Seere, as given in the Ars Goetia, is a geometric figure composed of intersecting lines and curves. It is drawn on parchment or engraved on a metal lamella, typically in the conjurer’s own blood or in ink mixed with consecrated materials. The sigil is not decorative. It is the spirit’s address.
Where Seere Appears in the Hierarchy of Goetic Spirits
Seere is the 70th spirit in the standard ordering of the 72 Goetic spirits. He sits near the end of the list, between Andromalius (69th) and Dantalion (71st). His rank is Prince, which places him below Kings and Dukes but above Presidents and Earls in the Goetic hierarchy. Princes are generally considered powerful but not supreme, and their authority is often limited to specific domains.
The numbering of the 72 spirits is not arbitrary. It follows a sequence established in the Lemegeton manuscripts, with variations across different copies. The earliest known manuscript, Sloane 3825 (circa 1640), lists Seere as the 70th spirit. Later editions, including the 1904 translation by S.L. MacGregor Mathers and Aleister Crowley’s The Goetia: The Lesser Key of Solomon (1904), maintain the same position.
Seere commands 26 legions of spirits. A legion, in the Goetic context, is not a fixed number but a unit of spiritual hierarchy. Estimates range from 1,000 to 6,000 spirits per legion. Even at the lower estimate, Seere commands over 26,000 subordinate spirits. This is a significant number, comparable to spirits like Balam (40 legions) and Vapula (36 legions), though less than the 66 legions of the Kings.
The Winged Horse and the Symbolism of Swift Movement
The image of Seere riding a winged horse is the most distinctive element of his description. The winged horse is not a random detail. It carries specific symbolic weight drawn from classical and Renaissance sources.
The winged horse in Western esotericism is most famously associated with Pegasus, the offspring of Poseidon and Medusa in Greek mythology. Pegasus was the horse of the Muses, capable of striking the ground to create springs of inspiration. But in the Goetic context, the winged horse is not a creature of poetry. It is a vehicle of transit between realms.
A horse is a terrestrial animal. Wings are a celestial addition. The combination represents the ability to move between the material world and the spiritual world, between the visible and the invisible. Seere does not walk. He does not crawl. He flies, and he flies fast.
This symbolism is reinforced by Seere’s office: “to go and come, and to carry or bring anything from one place to another.” The winged horse is not decoration. It is the literal mechanism of his power. When a conjurer calls Seere, they are summoning a being whose entire nature is motion.
The beautiful man riding the horse is also significant. Seere is described as “a Beautiful Man,” not a monstrous or terrifying figure. This is unusual among the Goetic spirits. Many appear as lions, dragons, wolves, or hybrid creatures. Seere appears human, and beautiful. This suggests a spirit that is approachable, communicative, and less likely to inspire fear in the conjurer. The Ars Goetia does not warn the magician to be cautious with Seere, as it does with spirits like Bael or Asmodeus.
How Seere Is Used in Practical Goetic Magic
In traditional Goetic practice, Seere is invoked for three primary purposes: swift travel, the movement of objects, and the revelation of hidden events. Each of these corresponds to a specific aspect of his office.
Swift travel is the most literal interpretation. Conjurers have called Seere to speed journeys, to remove obstacles from a path, or to cause a person or object to arrive quickly. In Renaissance grimoire tradition, this was often used for messengers, letters, or goods. In modern practice, it might be applied to travel plans, shipping, or communication.
The movement of objects is broader. Seere can “cause all things to be carried or brought.” This includes physical objects, but also abstract things: information, influence, opportunity. A conjurer might call Seere to bring a specific book to their attention, to cause a job offer to arrive, or to move a situation forward that has stalled.
The revelation of hidden events is Seere’s third office. He “bringeth to pass all sudden things,” meaning he can reveal what is concealed or make things happen unexpectedly. This is not divination in the sense of reading the future. It is the power to uncover what is hidden in the present: a lost object, a secret plan, a concealed truth.
The method of invocation follows the standard Goetic procedure as outlined in the Ars Goetia. The conjurer draws the circle, the triangle, and the sigil. They recite the appropriate prayers and conjurations. They command the spirit to appear in the triangle and answer truthfully. For Seere, the conjurer may add specific petitions related to movement and speed.
One detail that practitioners note: Seere is described as “willing” and “honorable.” This does not mean he is weak. It means he is less likely to deceive or resist. The conjurer still must maintain proper ritual discipline, but the risk of being tricked is lower than with spirits like Paimon or Belial.
Seere Compared to Other Goetic Spirits of Movement
Seere is not the only Goetic spirit associated with travel and movement. A comparison with two others clarifies his specific role.
Vassago (2nd spirit) is a Prince who “declareth things Past and to Come, and discovereth Hidden Things.” He shares Seere’s office of revelation but lacks the emphasis on physical movement. Vassago reveals. Seere transports.
Andras (63rd spirit) is a Great Marquis who appears as an angel with a raven’s head, riding a black wolf. He “soweth discords” and “killeth enemies.” Andras moves through conflict. Seere moves through speed.
Sabnock (50th spirit) is a Great Marquis who builds high towers and fortifications. He moves matter, but he builds. Seere moves matter, but he transports.
The distinction is functional. Seere is not a spirit of war, construction, or prophecy. He is a spirit of transit. If you need to know the future, call Vassago. If you need to build a wall, call Sabnock. If you need something to move from point A to point B, call Seere.
Common Misconceptions About Seere
Misconception: Seere is a demon of deception. The Ars Goetia does not describe Seere as deceptive. He is called “Honorable and Mighty.” The text warns that some spirits lie, but Seere is not among them. This does not mean he is safe. All Goetic spirits require respect and proper ritual. But Seere is one of the few who is explicitly described as willing to serve.
Misconception: Seere only governs physical travel. His office includes the movement of objects and the revelation of hidden events. A conjurer can call Seere to bring information, to speed a process, or to uncover a secret. Physical travel is one application, not the only one.
Misconception: Seere is a minor spirit because he is 70th in the list. The numbering does not indicate rank. Seere is a Prince, commanding 26 legions. He is not a King, but he is not a minor spirit. The 72 spirits are not arranged by power. They are arranged by the order in which they were cataloged.
Misconception: Seere’s winged horse is Pegasus. The Ars Goetia does not name the horse. Calling it Pegasus is an assumption. The winged horse is a type, not a specific creature. It represents the spirit’s nature, not a mythological reference.
FAQ
Is Seere dangerous to summon? No more than any other Goetic spirit. He is described as willing and honorable, but proper ritual protection is always required.
Can Seere move objects across a room? The Ars Goetia says he can “cause all things to be carried or brought.” Physical teleportation is within his office, though results vary by practitioner.
Does Seere appear in other grimoires? Seere appears only in the Lemegeton tradition. He is not found in the Pseudomonarchia Daemonum (1583) or other earlier demonologies.
What day or hour is best for summoning Seere? Traditional Goetic practice recommends the hour of Mercury for spirits of travel and communication. The planetary hour of Mercury on a Wednesday is considered optimal.
Closing
Seere is not a spirit of war, prophecy, or destruction. He is a spirit of motion, of transit, of the sudden arrival. His winged horse is not a symbol of poetry but of speed. For the conjurer who needs something to move, to appear, to come quickly, Seere is the one who answers without deception. The Ars Goetia gives him twenty-six legions. He does not need them all. One winged horse is enough.
For a complete guide to the 72 spirits and their sigils, see our demonology and Goetia hub. For the sigil of Seere and instructions on its construction, see our Seere sigil guide. For related spirits of travel and revelation, see our glossary of Goetic offices.
