A hand presses a carved bone into damp earth. The wind carries salt from the North Sea. Someone in the 2nd century made this mark not as writing to be read by eyes but as a thing to be felt by the invisible. Runes are a script and a magical system used by ancient Germanic and Norse peoples, preserved primarily in the Elder Futhark alphabet of 24 characters, each holding a name, a phonetic value, and a layer of meaning tied to cosmology and human experience. We of Le Grand Grimoire keep this page as the starting point for anyone who wants to understand runes as they were used, as they were revived, and as they continue to speak.
This guide defines the field, marks its borders, traces its origins, maps its internal branches, and leads you into the deeper articles where each rune lives in full.
What belongs to runes and what does not

The word “rune” (from Proto-Germanic *rūno, meaning “secret” or “whisper”) names both a letter and a tool for working with hidden forces. The vertical called “runes” covers Germanic and Norse alphabetic systems used for writing, divination, and magic from roughly the 2nd century CE onward. It includes the Elder Futhark (24 characters), the Younger Futhark (16 characters), the Anglo-Saxon Futhorc (28 to 33 characters), and modern adaptations derived from these. It includes the body of attested runic inscriptions, the medieval rune poems that preserve the names and lore of the letters, and the modern revival traditions that began in the 19th and 20th centuries.
What runes are not: they are not Celtic Ogham (a separate tree-alphabet tradition of the British Isles). They are not the letters of the Gothic alphabet, though the Goths used a related script. They are not arbitrary symbols invented by 20th-century occultists wearing horned helmets — though some modern systems, like the Armanen runes of Guido von List, were invented without direct continuity from historical practice. We honor those traditions as legitimate heirs, but we distinguish them from the attested record.
The border between rune study and Norse mythology is porous. Runes appear in the Eddas, are associated with Odin’s self-sacrifice, and link to the nine worlds of Yggdrasil. But the mythology is the context; the alphabet is the tool. We keep the focus on the runes themselves: their shapes, names, meanings, and uses.
History and origins: from the iron age to the middle ages

The first identifiable runic alphabet appears in Scandinavia in the 2nd century CE. The oldest object bearing a runic inscription is the Vimose comb (c. 160 CE), a piece of bone from a bog in Denmark carved with the word “harja” (“comb” or possibly a name). No one knows who first arranged the 24 symbols into the order we now call the futhark (from its first six letters: Fehu, Uruz, Thurisaz, Ansuz, Raidho, Kenaz). The ordering appears stable from the earliest finds, which suggests the system was not improvised but designed.
The Elder Futhark’s 24 runes are divided into three groups of eight called ættir (singular ætt, “families” or “clans”). Each ætt is associated with a Norse deity or theme: Freyja’s ætt (Fehu through Wunjo), Heimdallr’s or Hagal’s ætt (Hagalaz through Tiwaz), and Týr’s ætt (Berkanan through Othala). This structure may have served mnemonic or ritual purposes. Inscriptions from this period number around 350, mostly on portable objects: weapons, brooches, stones, tools. They are short: names, maker marks, invocations like “alu” (a word of uncertain meaning, possibly “ale” or “protection”) or “laukaz” (“leek,” symbolizing growth or fertility).
The shape of each rune matters. The letters are angular, composed of straight lines, because they were carved into wood, bone, or stone — curved lines are harder to cut. The vertical staves of a rune align with the grain of the wood. This material constraint shaped the visual system.
Around 800 CE, the language spoken in Scandinavia changed, and the Elder Futhark evolved into the Younger Futhark, reducing from 24 to 16 runes. This was not a simplification for efficiency but a reflection of phonetic shifts in Old Norse. The Younger Futhark has two variants: Danish (normalized) and Norwegian-Swedish (short-twig). The same period saw the Anglo-Saxon Futhorc develop on the British Isles, adding extra runes to represent Old English sounds like “ea” and “oe.” The Anglo-Saxon rune poem, probably composed in the 8th or 9th century, is one of our key sources for rune names and lore.
By the 11th century, runes were gradually replaced by the Latin alphabet in Christianized Scandinavia. But they persisted in rural areas for inscriptions on church walls, baptismal fonts, and rune stones. The medieval rune poems — the Old English, Norwegian, and Icelandic, were written down in the 13th to 15th centuries. They preserved the names, meanings, and mnemonic verses for each rune long after the system had stopped being used for everyday writing.
For the people who carved them, runes were not merely letters. They were tools for intervening in fate. In the Eddic poem Hávamál (stanzas 138-141), Odin hangs on Yggdrasil for nine nights, sacrificed to himself, to win the knowledge of runes. That story shapes everything that follows: runes are gifts, not inventions. They are won through suffering and given freely.
The inner structure of the rune tradition
Runes as a field of study and practice divides into several branches. Each has its own logic, its own textual base, and its own community. We map them below.
The Elder Futhark (24 runes)
The core of any serious rune study. The Elder Futhark is the oldest full alphabet, used across Germanic Europe from the 2nd to 8th centuries. Its 24 runes are the foundation for most modern runic divination systems. Each rune has:
- A name (reconstructed from later sources, since no original rune poem survives for Elder Futhark; we rely on the Gothic alphabet names and the later poems)
- A phonetic value
- A short verse or poetic association
- A symbolic meaning
The three ættir provide a framework for interpretation. The first ætt (Fehu through Wunjo) covers creation, wealth, movement, and joy. The second (Hagalaz through Tiwaz) deals with destruction, constraints, and cosmic order. The third (Berkanan through Othala) addresses growth, inheritance, and the boundaries of home.
The Younger Futhark (16 runes)
Predominantly used in Scandinavia from the Viking Age into the Middle Ages. It dropped eight runes from the Elder set, merging some phonetic distinctions. The Younger Futhark was the script of the famous rune stones of Denmark and Sweden, massive monuments raised to commemorate the dead and claim status. It is less useful for modern divination because the compressed meanings are harder to parse, but historically it is the most attested variant.
The Anglo-Saxon Futhorc (28-33 runes)
Developed in England from the 5th century onward, the Futhorc expanded the alphabet to represent Old English sounds. The rune names from the Old English Rune Poem are our most detailed source of runic lore. The Futhorc includes unique runes like Stan (stone) and Ing (the god Ingwaz). This branch is often studied by those interested in Anglo-Saxon magical practices and Old English poetry. The famous Franks Casket (8th century) carries a narrative carved in Anglo-Saxon runes and Latin letters.
The Armanen tradition (18 runes)
In 1902, Austrian mystic Guido von List published a system of 18 runes he claimed were the original Germanic alphabet, revealed to him while recovering from eye surgery. The Armanen runes modify the shapes of the Elder Futhark and introduce new meanings tied to occult numerology and racial ideology. This tradition influenced Nazi symbolism and later was rehabilitated (with caution) by some modern occultists. We of Le Grand Grimoire treat the Armanen system as a 20th-century creation, not as a direct transmission. We include it here because it is part of the historical record and still practiced in certain esoteric circles.
Modern neopagan revival
Since the 1960s and 1970s, runes have been widely adopted by Heathens, Asatruar, and eclectic pagans. The most common system is the Elder Futhark, used in divination (rune casting) and as magical symbols. The revival draws on the medieval rune poems, Eddic poetry, and the work of scholars like R.I. Page but filters them through personal experience. This branch is pragmatic: it asks what a rune can do for its user. It is the branch most new practitioners encounter first.
Key texts, figures, and traditions
No guide to runes is complete without naming the sources and scholars who shaped our understanding.
The Poetic Edda (Codex Regius, c. 1270) contains the Hávamál, where Odin describes his rune-winning ordeal, and the Sigrdrífumál, where the valkyrie Sigrdrífa teaches Sigurd runic wisdom. These are poetic, not instructional, but they are foundational.
The Prose Edda by Snorri Sturluson (c. 1220) provides a framework of Norse mythology that contextualizes the runes. Snorri does not list runes directly, but his account of the gods and the cosmos is essential for understanding their symbolism.
The Old English Rune Poem (c. 8th-9th century, preserved in a 10th-century manuscript) gives 29 stanzas, one for each rune of the Anglo-Saxon Futhorc. The poem is the single most valuable source for rune meanings. Its lines are concrete: “Feoh (wealth) is comfort to all men, though each must share it freely.”
The Norwegian Rune Poem (c. 13th century) and Icelandic Rune Poem (c. 15th century) cover 16 runes each, with simpler verses. They are shorter but preserve echoes of the older tradition.
R.I. Page (1924-2012) was a British runologist whose work An Introduction to English Runes (1973) remains a standard academic reference. Sven B.F. Jansson (1901-1980) studied the Swedish rune stones. Edred Thorsson (Stephen Flowers, b. 1949) wrote Futhark: A Handbook of Rune Magic (1984), which combined scholarship with practical esoteric work and heavily shaped the modern revival. His work is controversial among academics but widely used.
Tacitus’ Germania (98 CE) describes Germanic tribes casting lots marked with symbols (“notae”) on fruit-tree wood. Scholars debate whether these were runes, but Tacitus’ account is often cited for the earliest reference to runic divination.
The tradition of carving runes for magic is attested by archaeological finds: an amulet from Lindholm (3rd century) bears the word “alalulukl”, not a word but a sound, a galdr (magical chant). A runestone from Kylver (5th century) shows the full Elder Futhark sequence, possibly as a protective formula. These objects confirm that runes were not only for writing but for binding, blessing, and cursing.
Glossary of essential runic terms
| Term | Definition |
|---|---|
| Elder Futhark | The oldest runic alphabet of 24 characters, used from c. 150-800 CE across Germanic Europe. |
| Younger Futhark | A 16-rune alphabet that replaced the Elder Futhark in Scandinavia from c. 800 CE onward. |
| Anglo-Saxon Futhorc | An expanded runic alphabet used in early medieval England, with 28-33 characters. |
| Ætt (pl. ættir) | One of three groups of eight runes in the Elder Futhark, each associated with a deity or theme. |
| Bindrune | Two or more runes combined into a single symbol, used for a specific magical aim. |
| Futhark | The name of the runic alphabet, derived from its first six letters: Fehu, Uruz, Thurisaz, Ansuz, Raidho, Kenaz. |
| Galdr | A magical chant or incantation, often involving the repetition of rune names or sounds. |
| Rune poem | A medieval verse that lists rune names and gives their symbolic meanings. The Old English, Norwegian, and Icelandic rune poems survive. |
| Rune stone | A stone monument carved with runic inscriptions, common in Viking Age Scandinavia. |
| Rún | Old Norse for “rune” or “secret,” related to the Old High German rūna (“whisper”). |
| Staves | The individual lines that form a rune. Also used as a collective term for runes themselves (e.g., “rune staves”). |
| Divination | The practice of casting or drawing runes to gain insight into a question or situation. |
| Yggdrasil | The world tree in Norse cosmology, from which Odin hung to win the runes. |
How runes are practiced today
A practitioner sits at a table with a cloth of dark blue, a bag of tumbled stones, and a notebook. She spills the twenty-four pieces one by one, each carved with a line, two lines, a triangle. The bag is often made of leather or linen, the runes of stone, wood, bone, or clay. Some people make their own: cutting a branch of oak or ash, sanding flat disks, burning the shapes with a woodburning pen or carving them with a knife. The ritual of making matters as much as the reading.
There are different methods. The most common: empty the bag onto the cloth, read the runes that fall face up, and interpret them by their positions and relationships. Another method: pull a single rune each morning for a daily focus. A third: lay out a rune spread, similar to a tarot spread, with positions for “past,” “present,” “challenge,” “outcome.”
The physical experience of reading is tactile. You hold each stone, feel its weight, trace the carved line with a fingertip. Runes are not abstract thoughts; they are objects. The wood may smell of charcoal if you burned the designs. The stone is cold until it warms in your palm. Some readers close their eyes and let the rune “speak” before looking it up in a reference.
In ritual, runes are carved, painted (often with red ochre, historically), or drawn on the body, on tools, on threshold stones. They are spoken aloud in galdr, the intoned chanting of their names. The sound carries a vibration that aligns with the meaning: “Ansuz” for communication, “Thurisaz” for protection, “Uruz” for vital force.
Modern rune practitioners also use bindrunes: two or more runes layered or merged into a single symbol, worn as a pendant or drawn on a candle. A well-known bindrune combines Algiz (protection) with Ingwaz (fertility, hearth) to create a personal protective glyph.
Common misconceptions about runes
“Runes are just Viking magic.” The Vikings of the 9th-11th centuries used the Younger Futhark, not the Elder Futhark that most modern readers identify as “runes.” The Elder Futhark predates the Viking Age by half a millennium. The association with Vikings is strong but historically imprecise.
“Runes are evil or demonic.” Runes are writing. They are tools, not moral entities. Christian condemnation of runes in the Middle Ages came from their association with pre-Christian religion, not from anything intrinsically dark. A rune does not cause harm any more than a pen does.
“You must carve runes with your own blood.” No historical source supports this as a requirement. Blood appears in Old Norse literature as a ritual substance, but no rune poem or inscription demands blood sacrifice as part of learning or using runes. Modern warnings about “blood bindrunes” are fantasy.
“The meaning of each rune is fixed.” Rune names and associations shift across time and region. Fehu means “cattle” in the Old English poem, “wealth” in the Norwegian, and “gold” in the Icelandic. A strict one-meaning-fits-all approach ignores the historical reality.
“Runes are a dead language.” The scripts themselves are no longer used for everyday writing, but runes live in reconstructed and revived forms, especially in neopagan and Heathen contexts. They are not dead in the way that Latin is dead; they are a living tool for a specific community.
FAQ
Can anyone learn to read and use runes, or do you need initiation?
You do not need initiation. Runes were not secret in the sense of a closed tradition. The “secret” refers to their hidden meanings, not to membership. Anyone willing to study the historical sources and practice with sincerity can learn.
Are the meanings of the runes the same in all systems?
No. The Elder Futhark meanings are reconstructed from later poems and comparative linguistics. The Younger Futhark meanings differ because the alphabet is smaller and the context changed. Anglo-Saxon runes have their own poem. Modern systems like the Armanen runes diverge further.
Do I need to be Norse or pagan to use runes?
No. Many people of various backgrounds use runes. Respect for the tradition matters more than ancestry. Some Heathens argue that runes belong within a polytheistic religious framework, but the practice is not exclusive.
What is the difference between Algiz and Elhaz?
Algiz is the name of the Elder Futhark rune meaning “elk” or “protection.” Elhaz is an alternate spelling from the Gothic letter alhs (“sacred grove”). They refer to the same rune in different transcription systems. Our detailed comparison explains the nuances.
Where to go next
This hub page gives the overview. The real detail lives in the individual rune studies. We recommend starting with the complete guide to the Algiz rune because it is one of the most used and misunderstood runes. From there, read about how to use Algiz in your spiritual practice for concrete steps. For historical depth, the history and origin of Algiz traces the rune from the Iron Age to the present.
All articles in this vertical connect back to the 24 runes of the Elder Futhark. Use the hub as your map. Each rune is a door. We have opened the first one. The rest wait.
